Satisfactory Mod Manager: Share a Profile With Friends
Create a Satisfactory Mod Manager profile, export it for your Steam or Epic friends, and keep the server’s separate Linux mod install in sync.
You will need
- A PC copy of Satisfactory from Steam or Epic Games
- Satisfactory Mod Manager installed from an official source
- A mod list and game branch your group has agreed to use
- A way to send the exported profile file to each player
Yes. One organizer can create a named Satisfactory Mod Manager profile, export it, and give every PC player the same file to import. This guide is for Satisfactory on Steam and Epic; those PC versions can play together on a dedicated server, while Xbox and PS5 cannot join one or crossplay with PC. The shared profile keeps the players’ client setup aligned, but it does not install the server’s Linux mod files or sync itself to your friends. You will set up the group profile first, then choose a separate server route.
Use the PC version your whole group can run#
Satisfactory’s dedicated-server path is for PC players using Steam or Epic. The two PC storefronts can join the same dedicated server, so your group can share an SMM profile across those clients. Console copies are a different case: Xbox and PS5 cannot connect to dedicated servers, cannot use mods, and cannot play with PC. Check the platform before you spend time building a profile for a console-only group.
The game also has Stable and Experimental branches. As of October 12, 2026, the current patch listing showed both at version 1.2.4.1, changelist 513885, but branch versions can diverge again. Choose the branch your server will use, then make sure each player can run a compatible build. Satisfactory saves from a newer build may not open on an older one, so keep a copy before changing branches.
| Group member | Can use the shared PC mod profile? | Check before the session |
|---|---|---|
| Steam PC player | Yes | Select the agreed branch and compatible game build. |
| Epic PC player | Yes | Select the same branch and compatible game build. |
| Xbox or PS5 player | No dedicated-server mod path | Consoles cannot join a dedicated server or crossplay with PC. |
This is a platform and build check, not a promise that every mod supports both branches. For each mod you choose, check the release’s supported game-version range before the group installs it.
Download SMM from an official source#
Get Satisfactory Mod Manager from the official SMM site, ficsit.app, or the Satisfactory Mod Manager GitHub releases. At the October 13, 2026 check, the latest listed release was v3.1.0. The project publishes Windows, Linux and macOS builds; for this guide, install the Windows app alongside your Steam or Epic PC game. The manager can update itself after installation.
Avoid download mirrors that repackage an installer. If you have Satisfactory installed in a custom Steam or Epic location, open SMM and check its installation selector; the app may detect common installs, but a custom folder may need to be selected. You are ready when SMM shows the game install you intend to use. If it lists more than one, confirm the selected path before adding mods so you do not build the profile against a different copy.
SMM is the organizer for player-side mod installs. The Satisfactory Mod Loader (SML) is the loader that lets Satisfactory run mods; SMM handles it and mod dependencies where needed. The official SMM guide explains the current controls, while the project’s release notes list platform-specific fixes.
Create a separate profile for your group#
Make a group profile instead of changing the profile you use for solo play. That gives the organizer one deliberate list to export and lets you switch back without rebuilding a personal setup. Open the profile selector near the mod list, create a profile, give it a recognizable name such as Factory group — Stable, and select it before adding anything.
Agree on the game branch
Pick Stable or Experimental with the group and the server owner. A profile is not a substitute for the matching game build; everyone still needs a compatible branch and version.
Add the group’s chosen mods
Search for the mods in SMM and add them to the selected profile. Let the manager resolve the dependencies it lists, then review the final list before sharing.
Pin versions when the group needs a fixed list
If your SMM version offers a version lock for a mod, pin the release the group tested before exporting. That reduces accidental changes when someone checks for updates, but it does not prove that a mod works on every game build.
The key check is the selected profile name and the mod list shown under it. If the list looks empty, make sure you did not add mods to your personal profile by mistake. Keep the profile client-focused: a player’s Windows mod files are not the LinuxServer files a dedicated server needs. The overview of Satisfactory mods on dedicated servers explains why server and client targets differ.
Export the profile file and send it to each player#
SMM profiles can be exported as a file that another player imports. The organizer should export after choosing the group’s list and any version pins, then send that same file to everyone. SMM does not document a shared cloud profile that keeps every friend synchronized, so treat the exported file as a snapshot: if you later change the list, export a fresh copy and tell the group which one to use.
Export the selected profile
Use SMM’s profile export control and save the profile file somewhere you can find. Exact button placement can vary by release; use the current profile controls rather than following an old screenshot.
Send the file, not only a text list
Share the exported profile file through the group’s usual file-sharing method. SMM’s Copy mods list option makes readable text for friends, but it is not the importable profile file.
Keep one current copy
Name the file with the profile and branch, then replace it when the organizer deliberately changes the group setup. Tell players to discard an older export after importing the new one.
A friend who only receives the text list can use it as a checklist, but they still need the actual exported file to import the profile. If a friend reports a different list, compare the profile name and the file’s date before adding or removing mods by hand.
Have each Steam or Epic player import it locally#
Every player imports the organizer’s file into their own SMM installation. Then they select the correct Steam or Epic Satisfactory install and let SMM download the profile’s mods and any dependencies. The group does not share game files through the export; each PC downloads its own copies.
After import, ask everyone to check the profile name and the visible mod list before joining. If a mod has a version pin, verify the imported profile reflects the intended release. The game and mod build still matter: the official Satisfactory patch notes and the mod’s ficsit.app release page are better checks than assuming an old export remains compatible forever.
Some mods are client-only or server-only, so “same profile” does not mean every mod must run on both sides. For mods that require both sides, players and server need compatible releases. If the group changes a mod, have the organizer export a new profile and have each player import it before the next session. If someone still sees a mismatch, compare the selected install, profile contents and game build before changing server files.
Know when SMM can manage the dedicated server#
SMM’s Other → Manage Servers feature can manage a local server or remote server files. It is not a connection to the game’s IP address: the official dedicated-server mod guide says remote management needs a network filesystem or FTP/SFTP access with permission to read, write and delete server files. A server’s HTTPS API does not replace that file access. If you use Manage Servers, follow the host’s actual access instructions and select the server’s installation directory.
The server still needs a build made for its operating system and game version. A Windows client build from a player’s PC is not a substitute for a LinuxServer release on a Linux host. Keep the detailed install and recovery steps in the Satisfactory dedicated-server mod installation guide.
For a PC group that wants the server-side list handled through a panel, we recommend Game Hosting’s Satisfactory server. Its Mods page accepts ficsit.app references or an exported SMM profile, then installs selected Linux server builds with SML and their dependencies on the next start; it also keeps a copy of the saves before mod changes. Each player still imports the SMM profile on their own PC. The panel has no SFTP or mod catalog search, so choose the mods on ficsit.app or in SMM first. For a side-by-side look at hosts with Satisfactory server mod support, compare how each panel selects releases and protects saves.
Keep the shared profile current#
When the group changes its plan, edit the organizer’s group profile, review dependencies and pins, export a fresh file, and send that revision to everyone. Each player imports the new file and checks that SMM selected the intended Satisfactory installation. Do not assume that updating one PC updates a friend’s computer or the dedicated server.
Keep the group’s branch/build decision with the exported profile name or message. If Stable and Experimental split again, do not switch a save without backing it up and checking that the target build can load it. The current patch listing can change, and mod authors may need time to publish compatible releases after a game update.
For the server, use the matching server-side workflow: Manage Servers when you have the necessary file access, or your host’s own mod panel. Game Hosting’s panel accepts the SMM export but does not send it to the players for you. If you need to add the mods to server files yourself, follow the server installation steps and check the current target for each release.
The group is ready when every PC player has imported the same intended client profile and the server has its own compatible server builds. Keep those two checks separate, and you will know whether a mismatch came from a player’s profile, the game branch, or the server install.
Quick answers
Where can I download Satisfactory Mod Manager safely?
Use the official Satisfactory Mod Manager site, ficsit.app, or the project’s GitHub releases. Avoid third-party download mirrors.
How do I share a Satisfactory Mod Manager profile with friends?
Export the profile file from SMM and send that file to each player. They import it in their own SMM install; the text-only Copy mods list is not the profile file.
Can SMM install mods on any dedicated server?
SMM can manage local or remote server files when you have a supported path or network file access such as FTP or SFTP. It cannot manage a server through its game address or HTTPS API alone.
Can Steam and Epic players use the same SMM profile?
Steam and Epic PC players can play together on a dedicated server. Each player imports the group’s profile locally and still needs a compatible game build and mod setup.

