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All servers onlineOpening in wavesStart a server

Your squad wants to play now.

Not after you fight port forwarding. Not only while your PC stays on. Pick a game and your own server is live in minutes, open to your friends around the clock, and easy to walk away from when the group moves on.

  • Live in minutes
  • Friends join anytime
  • Your rules, your settings
  • Cancel any time
DeployingPalworld0%
  1. Reserving 8 GB on a dedicated node
TipThe troll cannot swim. Probably.

Pick your game.

Four to start with, more on request. Whatever you pick, the server is yours: your rules, your friends, your save.

Palworld

Co-op survival with creatures

Best for a group that wants to build a base and argue about who catches what.

  • Building80
  • Combat60
  • Exploring90
  • Chaos55
Recommended players
8
Suggested start
8 GB
Price
From $17.99/mo
Get a Palworld server now

Debuffs cleared.

You know these. Most of them come from being the friend who hosts. Here is what changes when the server lives with us instead of under your desk.

Debuffs removed

  • Host must be online

    The world only exists while your PC is on. Everyone’s schedule becomes your schedule.

  • Port forwarding

    Router menus, firewall rules, and a friend saying “still can’t connect”.

  • Lag when the host tabs out

    Your game, your Discord, your browser and the server all fighting for one CPU.

  • Oversold “unlimited slots”

    Cheap hosts that promise everything and stutter every single evening.

  • Admin drama

    Public servers where someone else sets the rules and wipes your base.

  • The lost world

    Someone reinstalls Windows and three months of building are gone.

Buffs active

  • Always on

    Your world runs on our hardware around the clock. Log off; it keeps going.

  • A link is the whole setup

    Address and password on one screen. Paste it in Discord. Everyone is in.

  • Your rules

    Difficulty, PvP, day length, who gets in. Nobody above you on this server.

  • Honest limits

    The memory you pay for is what the server actually has. No slot caps, no hidden throttling.

  • Saved on schedule

    Backups you can roll back to when someone burns the base down.

  • Leave when you’re done

    Cancel from the panel any time. The server runs to the end of what you paid.

Four objectives. No side quests.

Nobody on our side builds your server by hand. That's why it comes up the same way every time, and why it comes up fast.

Main quest

Get your squad a home

0 / 4
  1. Pick a game and a plan

    Choose the world and how many friends are coming. Small plans are real plans.

  2. Pay

    Takes about a minute. No calls, no tickets.

  3. Watch it install

    Progress shows live. We only say "online" once the server is actually reachable.

  4. Paste the address in Discord

    Address, port and password are on one screen. Your squad does the rest.

RewardYour friends playing in minutes. And next month, without you babysitting a PC.
Quest in progress

Server rules. Ours, not yours.

Every good server has a rules board. These are the ones we hold ourselves to.

  1. No “unlimited slots”.

    We tell you exactly how much memory you are getting. If it says 8 GB, the server has 8 GB, and it is not shared with forty other worlds. How many friends you invite is your call.

  2. Ready means ready.

    A server is marked online only once it is running and reachable. If an install goes wrong, you see it, and so do we.

  3. Our hardware, your container.

    Dedicated machines on a fast line, not a slice of a shared box. Each server runs in its own container with its own limits, so a neighbour’s raid night never becomes your lag.

  4. Close to your squad.

    We started in North America and add regions as we grow. Before you pay, you see exactly where your server will live. No vague “global network” claims.

Before you press start.

If your question isn't here, ask us. A real person answers.

Can my friends play when I am offline?

Yes. That is the whole point. The server runs around the clock on our hardware, so anyone with the address and password can join whether or not you are there.

Can we split the cost?

One subscription covers the whole server, with no per-player fees, and paying for the year takes 30% off. Split it however your group already splits things.

Do I need to know how to run a server?

No. You pick the game and the plan, and the server installs itself. Day to day you use the panel: start, stop, restart, change a setting, copy the address.

How long until it is online?

Usually a few minutes after payment. You can watch the install progress in the panel. We only mark a server as online once it is actually running.

What if we stop playing after two weeks?

Cancel from the panel. The server runs until the end of the period you paid for, then stops. No lock-in, no phone calls.

Where are the servers?

We started in North America and are adding regions as we grow. You see exactly where your server will live before you pay.

Can I use mods?

Where the game supports them, yes. Each game page lists what works and how to add it. Some mods need more memory than the smallest plan offers.

What if my world outgrows the plan?

Move up to a bigger plan from the panel. Your world, settings and players stay where they are.

How do I get help?

Chat with us from the panel or from this site. A real person reads every message and answers within 24 hours, usually much sooner. No bots, no paid fast lane.

Is there a money-back guarantee?

Yes, within 48 hours of your order, if the server failed or performed badly. Tell us what went wrong from the panel; a person reviews it and approves the refund when the problem was on our side. It is not a free trial for the weekend.

Party up.

Be the friend who got the server, not the one who kept saying “next weekend”.

Choose your gameFrom $14.99 a month